This is a simple method for creating a tire with a simple or complex tread pattern
Michael Knowland demonstrates sculpting realistic cloth for games. Brad Smith shows tiling-textures for production. Frank Tzeng shows ho to sculpt realistic human faces.
Very quick tutorial on building a fire and smoke system in Fume based on a simple PFlow system.
This tutorial shows how to generate random shapes from polys when you’re lazy and running out of time on tight deadlines
We want to show you how to create a character called ‘Venom’.
Tutorial showing how to build the Barcelona bench using 2D and 3D geometry